![]() The level 75 weapons from Sky Tower have 6% of this stat, the level 75 weapons from the level 70 Otherworld instances (Deep's Cavern + Candeo Core) have 3% instead along with 3% HP. You get more of it by using gold-quality weapons as your main weapon (because it will only affect your main skills obviously). So from there you get a total of 12% for every class. Primary damage % can be increased by the " Mastery" envoy tiles on your envoy path. One thing I believe it did not cover was the "Primary Damage %". Lemme know if this helped u and if u have any questions ill be glad to to answer them to the best of my ability. One note is this guide is fairly old although still valid and some things it doesnt go too in depth in such as the balance of cdmg/cdmg to boss and some other things such as ele dmg can be swapped around once u get to the endgame but still it is very helpful and the only thing it doesnt cover really (which really is quite simple) is the toughness layer in endgame dungs but thats fairly straightforward If u can wrap ur head around this and understand it ull really start to see ur dps climb. This covers the mechanics of dps and how they work in AK, It can be a bit complicated at first but it demonstrates why for example crafted gear is better then gold gear (in most cases). So as i see most ppl here are fairly new so and i decided to share a vaulable piece of info from the AK fourms that most ppl here i assume arnt familiar with
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